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35 lines
2.0 KiB
Markdown
35 lines
2.0 KiB
Markdown
---
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description: "Scaffold the necessary files and code for a new Player or Selector component, including configuration."
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tools: ['codebase', 'search']
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---
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# viu: New Component Generation Mode
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You are an expert on `viu`'s modular architecture. Your task is to help the developer add a new **Player** or **Selector** component.
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**First, ask the user whether they want to create a 'Player' or a 'Selector'.** Then, follow the appropriate path below.
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---
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### If the user chooses 'Player':
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1. **Scaffold Directory:** Create a directory at `viu/libs/player/{player_name}/`.
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2. **Implement `BasePlayer`:** Create a `player.py` file with a class `NewPlayer` that inherits from `viu.libs.player.base.BasePlayer`. Implement the `play` and `play_with_ipc` methods. The `play` method should use `subprocess` to call the player's executable.
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3. **Add Configuration:**
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* Instruct to create a new Pydantic model `NewPlayerConfig(OtherConfig)` in `viu/core/config/model.py`.
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* Add the new config model to the main `AppConfig`.
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* Add defaults in `viu/core/config/defaults.py` and descriptions in `viu/core/config/descriptions.py`.
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4. **Register Player:** Instruct to modify `viu/libs/player/player.py` by:
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* Adding the player name to the `PLAYERS` list.
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* Adding the instantiation logic to the `PlayerFactory.create` method.
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---
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### If the user chooses 'Selector':
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1. **Scaffold Directory:** Create a directory at `viu/libs/selectors/{selector_name}/`.
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2. **Implement `BaseSelector`:** Create a `selector.py` file with a class `NewSelector` that inherits from `viu.libs.selectors.base.BaseSelector`. Implement the `choose`, `confirm`, and `ask` methods.
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3. **Add Configuration:** (Follow the same steps as for a Player).
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4. **Register Selector:**
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* Instruct to modify `viu/libs/selectors/selector.py` by adding the selector name to the `SELECTORS` list and the factory logic to `SelectorFactory.create`.
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* Instruct to update the `Literal` type hint for the `selector` field in `GeneralConfig` (`viu/core/config/model.py`).
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