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This commit is contained in:
Dyego Maas
2022-01-11 20:41:28 -03:00
parent ade38d6969
commit 53d2943f93

View File

@@ -1,5 +1,7 @@
// See https://aka.ms/new-console-template for more information
using System.Xml;
IEnumerable<string> ReadPattern(int limitHeight)
{
for (var i = 0; i < limitHeight; i++)
@@ -50,82 +52,43 @@ PrintHeader();
Console.WriteLine("ENTER YOUR PATTERN:");
// var pattern = ReadPattern(limitHeight: MaxHeight).ToArray();
var pattern = new string[] { "a", "bdc", "", "pattern" }; // FOR DEBUGGING PURPOSES
var pattern = new[]
{
" ",
" * ",
" * ",
" * ",
" "
}; // FOR DEBUGGING PURPOSES
var (index, value) = GetLongestInput(pattern);
Console.WriteLine("" + index + ", " + value);
// B = pattern
int x1 = (11 - index / 2) - 1;
int y1 = (33 - value.Length / 2) - 1;
const int MaxWidth = 70; // Y2
const int MaxHeight = 24; // X2
var a = new int[24, 70]; // TODO understand it
var matrix = new int[24, 70]; // TODO understand it
int population = 0;
var isInvalid = false; // TODO understand
// count initial population?
int x1 = (11 - index / 2) - 1; // middle x
int y1 = (33 - value.Length / 2) - 1; // middle y
for (var x = 0; x < pattern.Length; x++)
{
for (var y = 0; y < pattern[x].Length; y++)
{
if (pattern[x][y] != ' ')
{
a[x1 + x, y1 + y] = 1;
population++;
matrix[x1 + x, y1 + y] = 1; // copy the pattern to the middle of the simulation
population++; // increments the population
}
}
}
void ProcessGeneration()
{
void PrintPopulation(int generation, int population)
{
Console.WriteLine($"GENERATION: {generation}\tPOPULATION: {population}");
var i9 = false; // TODO understand
if (i9)
Console.WriteLine("INVALID!");
}
int generation = 1;
PrintPopulation(generation, population);
int x3 = MaxHeight, y3 = MaxWidth;
int x4 = 1, y4 = 1;
for (int x = 0; x < x1; x++)
{
Console.WriteLine();
}
for (var x = x1; x < MaxHeight; x++)
{
Console.WriteLine();
for (var y = y1; y < MaxWidth; y++)
{
if (a[x, y] == 2)
{
a[x, y] = 0; // birth?
continue;
}
if (a[x, y] == 3)
{
a[x, y] = 1;
Console.WriteLine(new string('\t', y+1) + "*");
continue;
}
// TODO understand what it does
if (x < x3) x3 = x;
if (x > x4) x4 = x;
if (y < y3) y3 = y;
if (y < y4) y4 = y;
}
}
}
PrintMatrix(a);
PrintMatrix(matrix);
void PrintMatrix(int[,] matrix)
{
Console.WriteLine("Matrix:");
@@ -139,6 +102,135 @@ void PrintMatrix(int[,] matrix)
}
}
int generation = 0;
void ProcessGeneration()
{
generation++;
void PrintPopulation(int generation, int population)
{
Console.WriteLine($"GENERATION: {generation}\tPOPULATION: {population}");
if (isInvalid)
Console.WriteLine("INVALID!");
}
PrintPopulation(generation, population);
int nextMaxX = MaxHeight, nextMaxY = MaxWidth;
int nextMinX = 1, nextMinY = 1;
for (int x = 0; x < x1; x++)
{
Console.WriteLine();
}
for (var x = x1; x < MaxHeight; x++)
{
Console.WriteLine();
for (var y = y1; y < MaxWidth; y++)
{
if (matrix[x, y] == 2)
{
matrix[x, y] = 0;
continue;
}
if (matrix[x, y] == 3)
{
matrix[x, y] = 1; // birth?
Console.WriteLine(new string(' ', y+1) + "*");
continue;
}
nextMinX = Math.Min(x, nextMinX);
nextMaxX = Math.Max(x, nextMaxX);
nextMinY = Math.Min(y, nextMinY);
nextMaxY = Math.Max(y, nextMaxY);
}
}
var x2 = MaxHeight;
for (int x = x2 + 1; x < MaxHeight; x++) // TODO test +1
{
Console.WriteLine();
}
x1 = nextMaxX;
x2 = nextMinX;
y1 = nextMaxY;
var y2 = nextMinY;
// TODO boundaries? review
if (x1 < 3)
{
x1 = 3;
isInvalid = true;
}
if (x2 > 22)
{
x2 = 22;
isInvalid = true;
}
if (y1 < 3)
{
y1 = 3;
isInvalid = true;
}
if (y2 > 68)
{
y2 = 68;
isInvalid = true;
}
ProcessPopulation();
// TODO line 635
void ProcessPopulation()
{
var population = 0;
for (int x = x1 - 1; x < x2 + 1; x++) // TODO review indices
{
for (int y = y1 - 1; y < y2 + 1; y++) // TODO review indices
{
var counter = 0;
for (int i = x - 1; i < x + 1; i++)
{
for (int j = y - 1; j < y + 1; j++)
{
if (matrix[i, j] == 1 || matrix[i, j] == 2)
counter++;
}
}
if (matrix[x, y] == 0)
{
if (counter == 3)
{
matrix[x, y] = 2;
population++;
}
}
else if (counter is < 3 or > 4)
{
matrix[x, y] = 2;
}
else
{
population++;
}
}
}
}
PrintMatrix(matrix);
ProcessGeneration();
}
Console.WriteLine();
Console.WriteLine();
Console.WriteLine();