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Bowling in csharp
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@@ -89,7 +89,7 @@ namespace Bowling
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{
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Utility.PrintString("STRIKE!!!!!\a\a\a\a");
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// No second roll
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ball = 0;
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ball = 0;
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gameResults[player].Results[frame].PinsBall2 = pinsDownAfterRoll;
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gameResults[player].Results[frame].Score = FrameResult.Points.Strike;
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}
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