mirror of
https://github.com/coding-horror/basic-computer-games.git
synced 2025-12-05 20:40:25 -08:00
Finish game
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@@ -3,7 +3,8 @@ namespace OneCheck;
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internal class Board
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{
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private readonly bool[][] _checkers;
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private int _count;
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private int _pieceCount;
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private int _moveCount;
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public Board()
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{
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@@ -12,16 +13,33 @@ internal class Board
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.Select(r => Enumerable.Range(0, 8)
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.Select(c => r <= 1 || r >= 6 || c <= 1 || c >= 6).ToArray())
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.ToArray();
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_count = 48;
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_pieceCount = 48;
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}
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private bool this[int index]
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{
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get => _checkers[(index - 1) / 8][(index-1) % 8];
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set => _checkers[(index - 1) / 8][(index-1) % 8] = value;
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get => _checkers[index / 8][index % 8];
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set => _checkers[index / 8][index % 8] = value;
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}
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public int Count => _count;
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public bool PlayMove(IReadWrite io)
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{
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while (true)
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{
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var from = (int)io.ReadNumber(Prompts.From);
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if (from == 0) { return false; }
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var move = new Move { From = from - 1, To = (int)io.ReadNumber(Prompts.To) - 1 };
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if (TryMove(move))
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{
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_moveCount++;
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return true;
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}
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io.Write(Streams.IllegalMove);
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}
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}
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public bool TryMove(Move move)
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{
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@@ -30,7 +48,7 @@ internal class Board
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this[move.From] = false;
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this[move.Jumped] = false;
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this[move.To] = true;
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_count--;
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_pieceCount--;
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return true;
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}
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@@ -39,6 +57,8 @@ internal class Board
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private bool IsPieceJumpingPieceToEmptySpace(Move move) => this[move.From] && this[move.Jumped] && !this[move.To];
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public string GetReport() => string.Format(Formats.Results, _moveCount, _pieceCount);
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public override string ToString() =>
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string.Join(Environment.NewLine, _checkers.Select(r => string.Join(" ", r.Select(c => c ? " 1" : " 0"))));
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}
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@@ -3,13 +3,10 @@ namespace OneCheck;
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internal class Game
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{
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private readonly IReadWrite _io;
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private readonly Board _board;
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private int _moveCount;
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public Game(IReadWrite io)
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{
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_io = io;
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_board = new Board();
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}
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public void Play()
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@@ -18,29 +15,31 @@ internal class Game
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do
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{
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_io.WriteLine(_board);
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_io.WriteLine();
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} while (PlayMove());
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var board = new Board();
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do
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{
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_io.WriteLine(board);
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_io.WriteLine();
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} while (board.PlayMove(_io));
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_io.WriteLine(Formats.Results, _moveCount, _board.Count);
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_io.WriteLine(board.GetReport());
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} while (_io.ReadYesNo(Prompts.TryAgain) == "yes");
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_io.Write(Streams.Bye);
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}
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}
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private bool PlayMove()
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internal static class IOExtensions
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{
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internal static string ReadYesNo(this IReadWrite io, string prompt)
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{
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while (true)
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{
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var from = (int)_io.ReadNumber(Prompts.From);
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if (from == 0) { return false; }
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var response = io.ReadString(prompt).ToLower();
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var move = new Move { From = from, To = (int)_io.ReadNumber(Prompts.To) };
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if (response == "yes" || response == "no") { return response; }
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if (_board.TryMove(move))
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{
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_moveCount++;
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return true;
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}
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_io.Write(Streams.IllegalMove);
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io.Write(Streams.YesOrNo);
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}
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}
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}
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@@ -6,7 +6,7 @@ internal class Move
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public int To { get; init; }
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public int Jumped => (From + To) / 2;
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public bool IsInRange => From >= 1 && From <= 64 && To >= 1 && To <= 64;
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public bool IsInRange => From >= 0 && From <= 63 && To >= 0 && To <= 63;
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public bool IsTwoSpacesDiagonally => RowDelta == 2 && ColumnDelta == 2;
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private int RowDelta => Math.Abs(From / 8 - To / 8);
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private int ColumnDelta => Math.Abs(From % 8 - To % 8);
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@@ -1,4 +1,3 @@
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You made {0} jumps and had {1} pieces
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remaining on the board.
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