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Implementing https://github.com/coding-horror/basic-computer-games/blob/main/15_Boxing/boxing.bas in C#
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15_Boxing/csharp/Boxing.sln
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15_Boxing/csharp/Boxing.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.30114.105
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Boxing", "Boxing.csproj", "{52A7BDE5-3085-4F58-AC57-2BA4E65212D8}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{52A7BDE5-3085-4F58-AC57-2BA4E65212D8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{52A7BDE5-3085-4F58-AC57-2BA4E65212D8}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{52A7BDE5-3085-4F58-AC57-2BA4E65212D8}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{52A7BDE5-3085-4F58-AC57-2BA4E65212D8}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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