Updated SimpleList

This commit is contained in:
Stefan Kremser
2018-04-13 10:36:08 +02:00
parent 6b585fddb4
commit d48a0f9fc4

View File

@@ -281,36 +281,48 @@ void SimpleList<T>::swap(int x, int y){
x = y;
y = h;
}
// Example: a -> b -> c -> ... -> g -> h -> i
// we want to swap b with h
Node<T>* nodeA = getNode(x - 1); // x.prev
Node<T>* nodeB = getNode(x); // x
Node<T>* nodeC = getNode(x + 1); // x.next
Node<T>* nodeG = y - 1 == x ? nodeB : getNode(y - 1); // y.prev
Node<T>* nodeH = getNode(y); // y
Node<T>* nodeI = getNode(y + 1); // y.next
// a -> h -> i b -> c -> ... -> g -> h -> i
if(nodeA)
nodeA->next = nodeH;
else
listBegin = nodeH;
// When data is small, copy it
if(sizeof(T) < 24){
Node<T>* nodeA = getNode(x);
Node<T>* nodeB = getNode(y);
T h = nodeA->data;
nodeA->data = nodeB->data;
nodeB->data = h;
}
// otherwise change the pointers
else {
// Example: a -> b -> c -> ... -> g -> h -> i
// we want to swap b with h
Node<T>* nodeA = getNode(x - 1); // x.prev
Node<T>* nodeB = getNode(x); // x
Node<T>* nodeC = getNode(x + 1); // x.next
Node<T>* nodeG = y - 1 == x ? nodeB : getNode(y - 1); // y.prev
Node<T>* nodeH = getNode(y); // y
Node<T>* nodeI = getNode(y + 1); // y.next
// a -> h -> i b -> c -> ... -> g -> h -> i
if(nodeA)
nodeA->next = nodeH;
else
listBegin = nodeH;
// a -> h -> c -> ... -> g -> h -> i b -> i
if(nodeH != nodeC) // when nodes between b and h exist
nodeH->next = nodeC;
else
nodeH->next = nodeB;
// a -> h -> c -> ... -> g -> h -> i b -> i
if(nodeH != nodeC) // when nodes between b and h exist
nodeH->next = nodeC;
else
nodeH->next = nodeB;
// a -> h -> i b -> i
nodeB->next = nodeI;
if(!nodeI)
listEnd = nodeB;
// a -> h -> c -> ... -> g -> b -> i
if(nodeG != nodeB) // when more than 1 nodes between b and h exist
nodeG->next = nodeB;
// a -> h -> i b -> i
nodeB->next = nodeI;
if(!nodeI)
listEnd = nodeB;
// a -> h -> c -> ... -> g -> b -> i
if(nodeG != nodeB) // when more than 1 nodes between b and h exist
nodeG->next = nodeB;
}
}
}