* Player manager is responsible for deleting players.
Took 21 minutes
* Clean up dangling QAction* wrappers for PlayerMenus in TabGame::processPlayerLeave(Player* leavingPlayer)
Took 37 seconds
* Lint.
Took 11 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Populate playerLists for menus in their aboutToShow so they are always current and do not rely on playerMenu manually tracking them. Also add playerActions for previous playerListActions.
Took 1 hour 35 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Regroup a whole bunch of files.
Took 1 hour 38 minutes
* Reorder the structure.
Took 15 minutes
* Link some more things.
Took 18 minutes
* More links.
Took 14 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Untangle the card_info.cpp mess and split into individual files.
Took 53 minutes
* Auto-lint was disabled and my pre-commit hook didn't fire. Oh well.
Took 3 minutes
* Fix oracle.
Took 35 seconds
* Lint!
Took 20 seconds
* Fix tests.
Took 3 minutes
* CMakeLists.txt: The reason why I have to disable auto-lint.
Took 2 minutes
* dbconverter.
Took 3 minutes
* Oracle again.
Took 3 minutes
* dbconverter again.
Took 3 minutes
* dbconverter again again.
Took 2 minutes
* More fixes.
Took 4 minutes
Took 21 seconds
* Everything needs everything.
Took 3 minutes
* Everything means everything.
Took 4 minutes
* All the tests.
Took 4 minutes
* I hate everything about this.
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Add a doxy group for the PictureLoader.
Took 26 minutes
* Linting is a fun activity for children and adults of all ages and sizes.
Took 5 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Sort *every* file into a doxygen group.
Took 7 hours 9 minutes
Took 18 seconds
Took 2 minutes
* Lint some ingroup definitions.
Took 10 minutes
Took 2 seconds
* Just include the groups in the Doxyfile in this commit.
Took 3 minutes
* Update some group comments so they link!
Took 14 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Layout adjustments.
Took 1 hour 54 minutes
Took 2 minutes
Took 6 minutes
* Remove the empty building page.
Took 7 minutes
* Change to @page
Took 11 minutes
* Change to @page again
Took 52 seconds
* Change to @page again again
Took 2 minutes
* Fence the page declaration in CONTRIBUTING.md
Took 8 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Manual trigger, branch name fix, rename yml
* Update documentation-build.yml
* Run on changes to file but only deploy on tags
* Update documentation-build.yml
* [TabGame/GameEventHandler] Re-emit spectator addition signals in eventGameStateChanged.
Took 36 minutes
* Check spectators as a whole.
Took 2 minutes
* Lint.
Took 42 seconds
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Add workflow to generate doxygen on tag push.
Took 17 minutes
* Publish correct dir.
Took 3 minutes
* Don't include common/libs.
Took 20 minutes
* Update workflow
Took 1 hour 25 minutes
* Style Doxygen output.
Took 55 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Clean up game scene code.
Took 18 minutes
* Doxygen.
Took 18 minutes
Took 5 seconds
Took 10 minutes
* Move some methods.
Took 6 minutes
* Restore the original warning, I guess.
Took 3 minutes
* Accidentally some methods.
Took 5 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* build: use vcpkg for most dependencies on macos
* factor out common params
* refactor: factor out common parameters in macOS matrix
* use env vars instead of matrix
* add comment about jianmingyong/ccache-action
* Remove unused 'qt_tools' param
* Use system python
* Let ccache caches be handled by ccache-action
* Add comment about why we use install-qt-action
* set unique ccache key
* nit
* fix cache prefix
* pass gh-token
* Revert "pass gh-token"
This reverts commit cadfa253c6.
* Reapply "pass gh-token"
This reverts commit bd15e96e18.
* do not cache qt on macos
* Simplify add card.
Took 25 minutes
Took 8 minutes
# Commit time for manual adjustment:
# Took 16 minutes
Took 7 seconds
* Refactor out db loading from card db.
Took 39 minutes
Took 9 minutes
Took 2 minutes
Took 17 seconds
* Refactor out db queries from card db.
Took 42 minutes
* Lint.
Took 3 minutes
* I guess.
Took 7 minutes
* Tests.
Took 15 minutes
* I don't understand this.
Took 9 minutes
* fix linker errors
* Rename to querier and promote to QObject
Took 39 minutes
* Lint.
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
* [TabRoom] Re-layout game creation dialog.
Took 18 minutes
* Don't squish because then they overlap. Use new layout instead.
Took 8 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Handle concession properly.
Took 57 minutes
Took 38 seconds
Took 18 seconds
Took 21 seconds
* Set text and enable/disable on game start/stop. (Does not fix the translation issue but at least disables the button.)
Took 51 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Fix timer starting twice, not stopping and not resetting correctly.
Took 39 minutes
* Don't stop/start, just start.
Took 29 minutes
* Fix build.
Took 2 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Simplify add card.
Took 25 minutes
Took 6 minutes
* Simplify guessCard.
Took 2 minutes
* Simplify loadCardDatabases.
Took 3 minutes
Took 6 seconds
* Clean up mutexes instead of manually locking/unlocking.
Took 5 minutes
* Fix null/empty check.
Took 3 minutes
* Move some stuff around inside the file.
Took 4 minutes
* Move some more things.
Took 2 minutes
* Clean up refreshCachedReverseRelatedCards.
Took 2 minutes
Took 6 seconds
* Clean up getCardFromSameSet.
Took 2 minutes
* Lint.
Took 5 minutes
* Fix compiler warning.
Took 4 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* Refactor CardDatabaseDisplayModel, TokenDisplayModel and TokenEditModel out of CardDatabaseModel. Move every model into an appropriate folder.
Took 54 minutes
* No folder for database models.
Took 6 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* move common server files
* update includes with move
* create participant, move code
* fix linker errors
* fix regressions
* mark function as override to make clang happy
* split out spectator to new file
* forgot to add to cmakelists
* autocompleter picking wrong casing for var name
* clean up forwards declarations in player
* fix includes in game
* big move
* also move game_specific_terms
* fix imports
* alphabetize cmake
* fix build failure
* create database folder and move files into it
* fix includes
* run formatter
* Disable shuffle if frequency is set to 0.
Took 13 minutes
Took 26 seconds
* Set special value text.
Took 12 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
* check for null zone during card item teardown
Took 1 hour 32 minutes
Took 24 seconds
* Also check for it in the successful branch.
Took 6 minutes
* Comment.
Took 5 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>